Developer- Sonic Team/SNK
Publisher- Sega/SNK
Released- November 1999
I love Sonic's sprite in this game, he looks so cute! |
Graphics are about two notches above GameGear but one notch below Genesis. |
Liked Chemical Plant in Sonic 2? Well here's some more! |
Another place Sonic Pocket Adventure shines is in replay value. With only 12 main acts and two final boss acts, the game itself is rather short. The stages don’t take more than a few minutes to get through, and the difficulty curve is relatively tame. You could blaze through this game within an hour easily. However you will keep coming back for the ‘Rooms.’ At the title screen you can start the game, continue where you left off, or cryptically ‘Go to Room.’ These rooms (read: menus) are extras that extend the life of the game considerably. In the Trial Room you can time-attack stages you’ve beaten. For probably the very first time in Sonic history, you will be ranked on your time taken. However instead of the letter ranks like recent games, you are graded from bronze to platinum. Getting platinum on every stage is no easy task and requires expert memorization of the stages. If a basic time attack wasn’t enough, there’s also the ‘Advanced’ time attack, which only counts a run if you finish with more than 50 rings. Based on the stage layout, this can change your strategies considerably.
Those scorned by Sonic 4 will be pleased to know the physics here are fully intact. |
If the NeoGeo Pocket Color even remotely interests you, you owe it to yourself to also get a copy of this game. It’s a showcase of what the Neo was capable of, and is a fine example of how good extras can give a quick game such replayability. Sonic fans, especially of the classic series, will *love* this game, while those who just appreciate a solid 2D platformer will enjoy it as well. Of course you can always emulate, which I don’t not condone =P; with the quality of Neo emulators out there today for computers, tablets and phones your experience won’t be compromised. Perhaps this game will do for you what it did for me, and introduce you to the fine library of Neo titles also released. Who said the GameBoy has to have all the fun?